/****************************************************************
 *
 *  Auto generated
 *
 ****************************************************************/
#include "noria/core.h"
using noria::IType;
using noria::ITypeCollection;

namespace fireemblem { namespace engine {
	extern const IType* const GetGameType();
}}

void RegisterTypes(ITypeCollection* map)
{
	const IType* tc;

	AddType(map, tc, fireemblem::engine::GetGameType());
}